• KIA TECHATHLON – RESN
  • KIA TECHATHLON – RESN
  • KIA TECHATHLON – RESN
  • KIA TECHATHLON – RESN
  • KIA TECHATHLON – RESN
  • KIA TECHATHLON – RESN
  • KIA TECHATHLON – RESN
  • KIA TECHATHLON – RESN
  • KIA TECHATHLON – RESN

KIA TECHATHLON – RESN

I had the opportunity and luxury to work with the amazing and talented team at Resn (Resn.co.nz).

My role was to create the 3D assets for the KIA Techathlon.
This involved:

  • low poly modelling
  • UV mapping
  • Optimising file size for integration into flash
  • 3D game props design
  • 3D environment design
  • Upskilling –  how to intergate with Resn’s SVN
  • Upskill in Blender

You can play this game and even Win prizes here: http://ow.ly/mZsEz

I worked closely with Wade and Marcus. They had a confident vision of the aesthetic and feel, was able to portray what they wanted and we all worked great as a team.

Resn’s diverse team of developers were able to bring the levels alive. I enjoyed working with them. Individually, they provide unique and powerful skillsets. Lets me also mention that they were great people and i made a lot of friends.

Check them out! Spread them around. www.Resn.co.nz

One of the best things for me about Resn – They have this talented eye of picking people who are passionate in their work. It made the energy of the workplace empowering because you could feel it. Every employee was talented. Intense description ,but i think true. – Dylan Mulder

oh no he didnt just quote himself.

 


Skills: 3D Work, Conceptual, Graphics Design, Online design, Prop Design
open